TORIKUMI
July Basho 2026 — Bouts
All-division matchups with rating-based win probabilities. Tap a bout for a head-to-head comparison.
DAY 2 REVIEW
Day 2, and again the drama centered on a yokozuna. Onosato, beaten on Day 1, fell once more — pushed down by maegashira Fujinokawa for a second straight defeat, a rough start for a former champion who slips off the early pace. The other yokozuna, Hoshoryu, held firm, throwing Takanosho to keep his perfect start. The rest of the upper ranks were rock-solid: yokozuna-hopeful ozeki Kirishima, ozeki Kotozakura, and sekiwake Aonishiki (chasing an ozeki return) all stayed unbeaten, joined by sekiwake Atamifuji and Kotoshoho. Among the rank and file, former ozeki Takayasu, along with the in-form Hakunofuji, Fujiseiun, Wakanosho and Abi, also remain perfect. The two yokozuna head in opposite directions early — the momentum belongs to Hoshoryu and a resurgent sanyaku.
Makuuchi
21 bouts
大青山Maegashira #16叩き込み45%vs55%
朝翠龍Juryo #1
朝紅龍Maegashira #16寄り切り38%vs62%
一意Maegashira #15
金峰山Maegashira #14寄り切り47%vs53%
阿武剋Maegashira #15
獅司Maegashira #14叩き込み38%vs62%
尊富士Maegashira #13
朝白龍Maegashira #12寄り切り52%vs48%
錦富士Maegashira #13
阿炎Maegashira #12押し出し58%vs42%
御嶽海Maegashira #11
朝乃山Maegashira #10寄り倒し68%vs32%
若ノ勝Maegashira #11
千代翔馬Maegashira #10押し出し46%vs54%
翔猿Maegashira #9
若元春Maegashira #8寄り切り48%vs52%
藤凌駕Maegashira #9
狼雅Maegashira #8上手投げ32%vs68%
高安Maegashira #7
正代Maegashira #6押し出し52%vs48%
琴栄峰Maegashira #7
藤青雲Maegashira #6寄り切り51%vs49%
欧勝馬Maegashira #5
大栄翔Maegashira #4小手投げ61%vs39%
宇良Maegashira #5
一山本Maegashira #4押し出し41%vs59%
伯乃富士Maegashira #3
熱海富士Sekiwake掬い投げ57%vs43%
平戸海Maegashira #3
美ノ海Maegashira #2寄り切り25%vs75%
安青錦Sekiwake
豪ノ山Maegashira #2突き落とし47%vs53%
琴勝峰Sekiwake
霧島Ozeki掬い投げ68%vs32%
王鵬Komusubi
義ノ富士Komusubi送り出し49%vs51%
琴櫻Ozeki
豊昇龍Yokozuna掬い投げ72%vs28%
隆の勝Maegashira #1
藤ノ川Maegashira #1突き落とし26%vs74%
大の里Yokozuna
Win % = Glicko-2 expected score from each wrestler's latest rating. Shown for Juryo and above only — lower divisions have provisional ratings, so their predictions are unreliable. Bouts listed in fight order (main event last). Start times (~H:MM) are rough estimates based on the standard daily schedule and may shift with the day's pace.